Topic 7: Interactive Twine Story

Interactive Twine Story Link: file:///C:/Users/USER-PC/Downloads/The%20Beginning%20(2).html

The interactive Twine story I created directly relates to the Multimedia principle. The multimedia principle suggests that humans learn best from words and pictures than just words alone. In my interactive Twine story, I included pictures to explain the context of my story and demonstrate to viewer’s main themes therein. I avoided the use of text alone and instead, opted to include relevant images relating to the storyline. For instance, I used images of a virology laboratory and that of Wuhan’s wet market to explain the theories behind the origin of COVID-19 disease. These images clarify the information discussed therein. This story also relates to the spatial contiguity principle which states that humans learn best when relevant texts and visuals are physically close together. This principle has been obeyed in my interactive Twine story whereby all related texts and images are physically close together in one passage. Intuitively, this allows readers to understand how the texts and images are related, thereby increasing their understanding of the story. They easily process the information without struggling to join the dots.

For educational purposes, I can use Twine to make interactive adventure games that learners can use to learn different topics. Its HTML feature allows users to create self-contained adventure games. Interactive adventure games allow students to collaborate, communicate and work together as a team to complete assignments. These games improve brain function and equip learners with technological skills. interactive adventure games further allow students to establish an emotional connection to learning and subject matter.

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